Drive-In - A big screen with cars strewn about (Red button: Plays music which causes the zombies to dance.Suburbia - Set in a nice neighborhood with white picket fences (Red button: UFO comes and sucks of zombies).Graveyard - Well this makes sense (Red button: "God Ray" aka.Wood - Your typical dark scary woods setting (Red button: Makes it rain which slows the zombies).The best example would be the 'Secret Lab' map. Also the beginning levels also provide lots of cover and blockades to slow the zombies, but as you progress that is virtually gone. Each of these maps get progressively harder because in the beginning the maps have flammable objects around the map to help set the zombies on fire, but in the later levels there are none. The first available level to the player is the Woods and in order to gain access to the other levels the player must achieve a set score to achieve a bronze medal. This adds a whole new level of difficulty to the game and requires much more careful style of play. Though on normal you are able to take several hits before you die. Essentially they are the same except for one big detail and that is if you are hit once by a zombie on extreme you die. There are also two difficulties one can play on, which are normal and extreme. Though if you and your partner can make it to 1 million points you each will get another life and this continues for each 1 million points you reach. Each player will have 3 lives and if either player runs out of those 3 lives the game will be over. There are several different game types available to play that include your basic Free Play, Survival, Daisy Defense and Timed. The second player plays as Bruce's brother Bruno who is the exact same character model expect he has a different shirt, blonde hair and a gnarly handle-bar mustache. Each map has its one unique event that is specific to that level.Īlong with the single player there is also a co-op mode that is played split screen and can only be played locally. If you achieve 3 of these combos this will allow you to press a large red button which triggers an event to help you kill the zombies. You will also occasionally encounter super zombies which are extremely large zombies that have some very entertaining attacks such as a flaming fart.Īs you kill zombies you will gain combos, mostly with weapons. This is also paired along with the fact that more zombies spawn in each wave. Burning zombies!Īs you progress through the waves of zombies gradually you will begin to encounter different types of zombies. Though when zombies are set on fire they will move quicker and will only drop speed boosts and TNT upgrades. Zombies that are not set on fire will drop power-ups such as health, TNT, speed boosts and TNT upgrades. The more zombies that are on fire the larger the multiplier will be when a zombie is killed, but with this greater reward comes greater risk. For each zombie that is killed the player will gain points, but to maximize the amount of points achieved when killing zombies they are to be set on fire. You play as Bruce a dude with a huge chin, some funky hair and a sweet flame shirt. As your kill counter increases, you’re tossed new guns, ammo and health items, which will help keep you alive for longer.This is an arcade styled video game that sits on the premise of killing wave after wave of a variety of zombies. Hero Bruce (and in co-op, his brother Bruno) is remarkably easy to control, while weapons – including a flamethrower, shotgun and cricket bat – carry a real heft. You’re required to keep one eye on them at all times. It’s a game where the numbers in the corner of the screen – the kill counter and score – are actually important. You’ll be strafing, shooting, and lawnmowering – yes, lawnmowering – the undead so furiously you’ll be thankful the levels aren’t bigger as the space would just be filled with more zombies. There are only six of these tiny stages too.īut to criticize it for this would be to miss the point entirely. This doesn’t mean you should expect a lengthy co-operative campaign though – actually, there’s no campaign at all, just a series of unconnected arena-like environments. You can enjoy it on your own but, like Smash TV or Gauntlet before it, Burn’s been constructed around its multiplayer. First and foremost, this is a co-op title.
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